Saturday, May 12, 2012

Game Design is definitely not for me

Blog Update

You know, working to learn Java, and all of the intricacies of game design, it's definitely not something I have the patience for. Especially considering most games are successful if they have a rather large company behind them. I'm not saying this is true for all games, Indie games are a proof of that.

I'm just saying, I can talk about wanting a MMORPG centered around roleplaying all I want, and I can obviously attempt to create a game, but honestly, it's a waste of time. I'm more of a writer, to be honest. I write stories, and I love sharing stories, which is why I have always had a rather large interest in roleplaying. Sharing a story among other people, regardless of who they really are, or where they're from, just for the roleplay, you can be the Knight and Healer, on a quest, and nothing else matters.

Roleplaying is a great escape from reality from me. Often times, reality isn't all that great, to be honest. We get sick, we get saddled with work, life can be complex. Not saying a roleplay cannot be the same, I have characters with fairly complex pasts. Honestly though, roleplaying has diminished as a past time over recent years, moreso taken over by ERPers (Erotic Roleplayers), who are usually only after one thing, and that is slightly depressing.

So what now?

This blog will more or less serve as a place for my ideas, still, though, less ideas about a perfect roleplaying-centric game. More so just a commentary on online gaming, roleplaying, and communities in general. I have noticed a steep decline in any sort of rational thought, or attempt at any sort of intelligence, the meme-friends of the internet who enjoy their mindless garbage. This blog will definitely report on any roleplaying communities, and give an evaluation of such. Plus if other roleplayers ever read what I write, it may give them hope, not to give up, or something.

Lately, I've been playing Mabinogi, still. The game is fun, yet, I find myself with nothing to do, considering the roleplaying community has withered into nothing, I find myself more often taking the Phyllo approach to the game. (Phyllo is a character  from .hack//roots). He often would assist newbies to the game, giving all sorts of advice to anyone at all. Most often, I'll just sit in town, and speak with people who come seeking my advice. It is pretty calming, I even get to remain in character, though not many people seem to notice. Restarting an active roleplaying community in that game would be quite amazing..

..Yet, the game does have a roleplaying guild that is a bit of a 'problem'. I'll talk about that in another blog post though, where I evaluate Mabinogi on it's roleplayability.

See ya, Space Cowboy.